Michael Milota is a level designer and environment artist with over 20 years of experience. He has created over 60 levels in 17 published titles.
Last known location: somewhere in the Seattle area.
Please contact to request a resume.
PUBLISHED TITLES
SONY / FIREWALK studios
• CONCORD 8/23/2024 - PlayStation 5/PC
BUNGIE
• Destiny 2: Beyond Light 11/10/2020 - PlayStation 4/Xbox ONE/PC
• Destiny 2: Shadowkeep 10/1/2019 - PlayStation 4/Xbox ONE/PC
• Destiny 2 9/6/2017 – PlayStation 4/ Xbox ONE/PC
• Destiny: Taken King 9/15/2015 - PlayStation 3/PlayStation 4/Xbox 360/Xbox ONE
• Destiny: House of Wolves 5/19/2015 - PlayStation 3/PlayStation 4/Xbox 360/Xbox ONE
• Destiny: Dark Below 12/9/2014 – PlayStation 3/PlayStation 4/Xbox 360/Xbox ONE
• Destiny 9/9/2014 – PlayStation 3/PlayStation 4/Xbox 360/Xbox ONE
• Halo Reach 9/14/2010 - Xbox 360/PC
• Halo Reach: Noble map pack 11/30/2010 - Xbox 360/PC
• Halo ODST 9/22/2009 - Xbox 360/PC
• Halo 3: Mythic map pack 9/22/2009 - Xbox 360/PC
• Halo 3: Legendary map pack 4/15/2008 - Xbox 360/PC
VOLITION-Inc
• Red Faction: Guerrilla 6/2/2009 - PlayStation 3/ Xbox 360
• Saints Row 8/29/2006 – PlayStation 3/Xbox 360
• The Punisher 1/18/2005 – PlayStation 2/Xbox
• Red Faction 2 10/16/2002 – PlayStation 2/Xbox