DESTINY 2

Festering Halls

  • Senior Level Designer & Environment Artist

  • Principal 2d planning, layouts, and level design.

  • Principal Infantry 3d massouts, Initial Vehicle massouts.

  • Large scale 3d shell modeling

  • preliminary architectural palette creation and prototypes.

  • initial 3d asset propagation, arrangement, and iteration.

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rusty-durbin-d2-22 (1).jpg
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Solarium

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Tidal Anchor